Add Factorio World Management feature to GSM
- Add gsm-frontend to repository (React + Vite + TailwindCSS) - New "Worlds" tab for Factorio server with: - List saved worlds with Start/Delete actions - Create new world with full map generation parameters - Preset selection (Default, Rich Resources, Rail World, etc.) - Save custom configurations as templates - Show which save will be loaded in Overview tab - Lock world management while server is running - Backend changes deployed to server separately 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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# React + Vite
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This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
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Currently, two official plugins are available:
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- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh
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- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
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## React Compiler
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The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation).
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## Expanding the ESLint configuration
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If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the [TS template](https://github.com/vitejs/vite/tree/main/packages/create-vite/template-react-ts) for information on how to integrate TypeScript and [`typescript-eslint`](https://typescript-eslint.io) in your project.
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