Fix autoshutdown to check Hytale players without RCON
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Hytale uses log parsing instead of RCON, so add explicit check for server.type === 'hytale' to enable player count checking. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -45,8 +45,9 @@ async function checkServers() {
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}
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}
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// Get player count
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// Get player count
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// Some servers use RCON, others use log parsing (like Hytale)
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let playerCount = 0;
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let playerCount = 0;
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if (server.rconPassword) {
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if (server.rconPassword || server.type === 'hytale') {
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const players = await getPlayers(server);
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const players = await getPlayers(server);
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playerCount = players.online || 0;
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playerCount = players.online || 0;
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}
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}
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