Add Space Engineers server support
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Integrates Space Engineers dedicated server (docker+wine on 192.168.2.78) into GSM:
- config.json entry with docker runtime and log-based player detection
- getSpaceEngineersPlayers() parses docker logs for connect/disconnect events
- Extends type-check sites in rcon, autoshutdown, discordBot, servers routes
- Frontend ServerCard/ServerDetail logo + address wiring

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-19 20:57:14 +02:00
parent 99ca25c9e3
commit 807446920f
8 changed files with 73 additions and 8 deletions

View File

@@ -694,6 +694,42 @@ export async function getTerrariaPlayers(server) {
}
}
// ============ SPACE ENGINEERS FUNCTIONS ============
// Get Space Engineers players by parsing docker logs
export async function getSpaceEngineersPlayers(server) {
try {
const ssh = await getConnection(server.host, server.sshUser);
// SE logs connect/disconnect lines through the wine-wrapped dedicated server.
// Typical patterns emitted by SpaceEngineersDedicated:
// "User <name> joined" / "User <name> connected"
// "User <name> left" / "User <name> disconnected"
// "Player '<name>' connected" / "Player '<name>' disconnected"
const result = await ssh.execCommand(
`docker logs --tail 2000 ${server.containerName} 2>&1 | ` +
`grep -iE "user .* (joined|connected|left|disconnected)|player '.*' (connected|disconnected)" | tail -200`
);
const players = new Map();
const lines = result.stdout.split('\n').filter(l => l.trim());
for (const line of lines) {
let m;
if ((m = line.match(/Player '([^']+)' connected/i))) { players.set(m[1], true); continue; }
if ((m = line.match(/Player '([^']+)' disconnected/i))) { players.delete(m[1]); continue; }
if ((m = line.match(/User\s+(.+?)\s+(?:joined|connected)/i))) { players.set(m[1].trim(), true); continue; }
if ((m = line.match(/User\s+(.+?)\s+(?:left|disconnected)/i))) { players.delete(m[1].trim()); continue; }
}
const playerList = Array.from(players.keys());
return { online: playerList.length, players: playerList };
} catch (err) {
console.error(`[SpaceEngineers] Error getting players:`, err.message);
return { online: 0, players: [] };
}
}
// ============ HYTALE FUNCTIONS ============
const HYTALE_CONFIG_PATH = "/opt/hytale/Server/config.json";
const HYTALE_LOGS_PATH = "/opt/hytale/Server/logs";