- Add library page with tabs for maps and combatants
- Create map upload modal with grid configuration
- Create NPC/monster template modal with abilities
- Add library link to campaign page (GM only)
- Add battle feature TODO documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add battle module with sessions, maps, tokens, and combatants
- Implement WebSocket gateway for real-time battle updates
- Add map upload with configurable grid system
- Create battle canvas with token rendering and drag support
- Support PC tokens from characters and NPC tokens from templates
- Add initiative tracking and round management
- GM-only controls for token manipulation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Replace vite.svg with Dimension47 logo as favicon
- Add comprehensive meta tags (OG, Twitter, keywords)
- Remove unused action icon files (old versions)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Added external link to Archives of Nethys for all equipment items
- Notes section now only displays for non-weapon items
- Uses equipment.url field from database, prepends https://2e.aonprd.com if needed
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add Dying condition when HP drops to 0 (value = 1 + Wounded)
- Recovery check modal with manual outcome selection (Crit Success/Success/Failure/Crit Failure)
- Dying indicator replaces HP display when character is dying
- Death overlay with revive button when Dying reaches threshold (4 - Doomed)
- Revive removes Dying/Wounded/Doomed and sets HP to 1
- Real-time sync via WebSocket for all dying state changes
- Automatic Wounded condition when recovering from dying
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Fix isEquipped -> equipped property name in export-character-html.ts
- Remove unused imports in character-sheet-page.tsx
- Remove unused variable in alchemy-tab.tsx
- Add on-demand German translation for feats in feats.service.ts
- Make class actions clickable in actions-tab with FeatDetailModal
- Add (Englisch) hint for untranslated feat descriptions
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add HTML character sheet export function
- Add Perception calculation to Status tab with correct PF2e rules
- Add Speed display to Status tab
- Redesign AC/Speed to use Card components matching tab design
- Simplify Rest button to match card-based design pattern
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Alchemy System:
- Versatile Vials tracking with refill functionality
- Research Field display (Bomber, Chirurgeon, Mutagenist, Toxicologist)
- Formula Book with search and level filtering
- Advanced Alchemy (daily preparation) for infused items
- Quick Alchemy using versatile vials
- Normal Alchemy for permanent crafted items
- Auto-upgrade system for formula variants (Lesser → Greater)
- Effect parsing with damage badges (damage type colors, splash, healing, bonus)
- German translations for all UI elements and item effects
- WebSocket sync for all alchemy state changes
Rest System:
- HP healing based on CON modifier × Level
- Condition management (Fatigued removed, Doomed/Drained reduced)
- Resource reset (spell slots, focus points, daily abilities)
- Alchemy reset (infused items expire, vials refilled)
- Rest modal with preview of changes
Database:
- CharacterAlchemyState model for vials and batch tracking
- CharacterFormula model for formula book
- CharacterPreparedItem model with isInfused flag
- Equipment effect field for variant-specific effects
- Translation germanEffect field for effect translations
- Scraped effect data from Archives of Nethys (205 items)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Character System:
- Inventory system with 5,482 equipment items
- Feats tab with categories and details
- Actions tab with 99 PF2e actions
- Item detail modal with equipment info
- Feat detail modal with descriptions
- Edit character modal with image cropping
Auth & UI:
- Animated login screen with splash → form transition
- Letter-by-letter "DIMENSION 47" animation
- Starfield background with floating orbs
- Logo tap glow effect
- "Remember me" functionality (localStorage/sessionStorage)
Real-time Sync:
- WebSocket gateway for character updates
- Live sync for HP, conditions, inventory, equipment status, money, level
Database:
- Added credits field to characters
- Added custom fields for items
- Added feat fields and relations
- Included full database backup
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Features:
- HP Control component with damage/heal/direct modes (mobile-optimized)
- Conditions system with PF2e condition database
- Equipment database with 5,482 items from PF2e (weapons, armor, equipment)
- AddItemModal with search, category filters, and pagination
- Bulk tracking with encumbered/overburdened status display
- Item management (add, remove, toggle equipped)
Backend:
- Equipment module with search/filter endpoints
- Prisma migration for equipment detail fields
- Equipment seed script importing from JSON data files
- Extended Equipment model (damage, hands, AC, etc.)
Frontend:
- New components: HpControl, AddConditionModal, AddItemModal
- Improved character sheet with tabbed interface
- API methods for equipment search and item management
Documentation:
- CLAUDE.md with project philosophy and architecture decisions
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Backend:
- Characters-Modul (CRUD, HP-Tracking, Conditions)
- Pathbuilder 2e JSON Import Service
- Claude API Integration für automatische Übersetzungen
- Translations-Modul mit Datenbank-Caching
- Prisma Schema erweitert (Character, Abilities, Skills, Feats, Items, Resources)
Frontend:
- Kampagnen-Detailseite mit Mitglieder- und Charakterverwaltung
- Charakter erstellen Modal
- Pathbuilder Import Modal (Datei-Upload + JSON-Paste)
- Logo-Integration (Dimension 47 + Zeasy)
- Cinzel Font für Branding
Weitere Änderungen:
- Auth 401 Redirect Fix für Login-Seite
- PROGRESS.md mit Projektfortschritt
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- NestJS backend with JWT auth, Prisma ORM, Swagger docs
- Vite + React 19 frontend with TypeScript
- Tailwind CSS v4 with custom dark theme design system
- Auth module: Login, Register, Protected routes
- Campaigns module: CRUD, Member management
- Full Prisma schema for PF2e campaign management
- Docker Compose for PostgreSQL
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>