Alchemy System:
- Versatile Vials tracking with refill functionality
- Research Field display (Bomber, Chirurgeon, Mutagenist, Toxicologist)
- Formula Book with search and level filtering
- Advanced Alchemy (daily preparation) for infused items
- Quick Alchemy using versatile vials
- Normal Alchemy for permanent crafted items
- Auto-upgrade system for formula variants (Lesser → Greater)
- Effect parsing with damage badges (damage type colors, splash, healing, bonus)
- German translations for all UI elements and item effects
- WebSocket sync for all alchemy state changes
Rest System:
- HP healing based on CON modifier × Level
- Condition management (Fatigued removed, Doomed/Drained reduced)
- Resource reset (spell slots, focus points, daily abilities)
- Alchemy reset (infused items expire, vials refilled)
- Rest modal with preview of changes
Database:
- CharacterAlchemyState model for vials and batch tracking
- CharacterFormula model for formula book
- CharacterPreparedItem model with isInfused flag
- Equipment effect field for variant-specific effects
- Translation germanEffect field for effect translations
- Scraped effect data from Archives of Nethys (205 items)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Character System:
- Inventory system with 5,482 equipment items
- Feats tab with categories and details
- Actions tab with 99 PF2e actions
- Item detail modal with equipment info
- Feat detail modal with descriptions
- Edit character modal with image cropping
Auth & UI:
- Animated login screen with splash → form transition
- Letter-by-letter "DIMENSION 47" animation
- Starfield background with floating orbs
- Logo tap glow effect
- "Remember me" functionality (localStorage/sessionStorage)
Real-time Sync:
- WebSocket gateway for character updates
- Live sync for HP, conditions, inventory, equipment status, money, level
Database:
- Added credits field to characters
- Added custom fields for items
- Added feat fields and relations
- Included full database backup
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Features:
- HP Control component with damage/heal/direct modes (mobile-optimized)
- Conditions system with PF2e condition database
- Equipment database with 5,482 items from PF2e (weapons, armor, equipment)
- AddItemModal with search, category filters, and pagination
- Bulk tracking with encumbered/overburdened status display
- Item management (add, remove, toggle equipped)
Backend:
- Equipment module with search/filter endpoints
- Prisma migration for equipment detail fields
- Equipment seed script importing from JSON data files
- Extended Equipment model (damage, hands, AC, etc.)
Frontend:
- New components: HpControl, AddConditionModal, AddItemModal
- Improved character sheet with tabbed interface
- API methods for equipment search and item management
Documentation:
- CLAUDE.md with project philosophy and architecture decisions
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>